Ben Tate
btate
Modeling



Location:
Victoria, Canada

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English

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November 2004

Last Updated:
15 April 2010

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Ironman - WIP
3ds max
April 2010


   
This is my first character model. I decided to go with Ironman because I thought it would make the transition from hard surface modeling to character modeling easier...Well I was wrong about that The suit's not solely based on the movie version. I'm using a bunch of reference pictures, some from the movie, some from the comic and a few different concepts I found online. Right now I'm just doing the first pass trying to get everything in the right place. I still need to go over it again and tweak some stuff out. As you can see there are a bunch of interpenetrating parts, the topology is also pretty whacked out in a few areas. The shoulder pads are just quick versions that still need to be tweaked and welded....lots of the seams between plates are too tight and not yet finalized. Plus I still need to model the hands, as well as some additional parts around the shoulders and neck.

 

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